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Old Vintage Radio

An low-poly game ready vintage radio made in Blender & Substance Painter.
Rendered in Blender and Unreal Engine 5.

My plan was to create something quite intricate and detailed texturing wise, since I enjoy texturing so much in Substance.
Not only did this radio suffice but I was extremely happy with the lessons learnt along the way. It also gave me more reason to explore the Unreal Engine more, whereby Unity is the engine I have the most experience in by comparison.

Special Mention:
Logan Jumeau
https://www.artstation.com/loganjumeau
Helped create the main alpha used for the gold panel.

Blender Cycles Render, Other Props Curtesy of Poly Haven

Blender Cycles Render, Other Props Curtesy of Poly Haven

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Blender Cycles Render

Unreal Engine Render

Unreal Engine Render

Clay Wireframe Render

Clay Wireframe Render

Base Colour Map

Base Colour Map

Normal Map

Normal Map